Vision by Danwood

Vision by Danwood

Vision by Danwood

Vision by Danwood

Client: Danwood

Jointly with SYZYGY Extended Realities, we were challenged by Danwood, one of the leading property development companies in Europe, to help them reinforce sales of their new brand of premium houses called Vision on the German and, further on, other European markets.

Jointly with SYZYGY Extended Realities, we were challenged by Danwood, one of the leading property development companies in Europe, to help them reinforce sales of their new brand of premium houses called Vision on the German and, further on, other European markets.

Jointly with SYZYGY Extended Realities, we were challenged by Danwood, one of the leading property development companies in Europe, to help them reinforce sales of their new brand of premium houses called Vision on the German and, further on, other European markets.

Our VR team created an amazing, hyper-realistic software and an innovative property selling tool that enables Vision’s clients to take a walk through the house... before it’s even built. They can now explore every single room and customize 6 stunning houses in virtual reality!

Our VR team created an amazing, hyper-realistic software and an innovative property selling tool that enables Vision’s clients to take a walk through the house... before it’s even built. They can now explore every single room and customize 6 stunning houses in virtual reality!

Our VR team created an amazing, hyper-realistic software and an innovative property selling tool that enables Vision’s clients to take a walk through the house... before it’s even built. They can now explore every single room and customize 6 stunning houses in virtual reality!

All shots are captured in real-time with Unreal Engine 4.
Scenes are also viewable in Virtual Reality with the Oculus Rift headset.

All shots are captured in real-time with Unreal Engine 4.
Scenes are also viewable in Virtual Reality with the Oculus Rift headset.

All shots are captured in real-time with Unreal Engine 4. Scenes are also viewable in Virtual Reality with the Oculus Rift headset.

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Credits

Credits

Credits

Producers: Bartłomiej Rozbicki, Dagmara Kowalik
Art Directors: Marcin Gibowski, Michał Zagulski
3D Artists: Paweł Filip, Sebastian Marek, Marcin Gibowski
Environment Artist: Michał Zagulski
Lighting & Rendering: Michal Zagulski
Developer: Jan Laskowski

We would love to keep you updated

We would love to keep you updated

We would love to keep you updated

New York

41 Flatbush Avenue
Brooklyn, New York 11217, USA

+1 332 331 8730
newyork@arsthanea.com

Warsaw

ul. Dziekońskiego 3 (Building B2, 4th floor)
00-728 Warsaw, Poland
+48 530 000 795
warsaw@arsthanea.com

Inquiries

Marta Krol
Head of Operations
+48 530 000 795
marta.krol@arsthanea.com

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