Casino Heroes — New World

Casino Heroes — New World

Casino Heroes
— New World

Casino Heroes — New World

Client: Casino Heroes

Client: Casino Heroes

Client: Casino Heroes

Creating the first world of Casino Heroes made Ars Thanea a big part of Rush plays success and sealed the beginning of effective cooperation. At the end of 2014, once again we were approached to create a new level of this fascinating playground.

Creating the first world of Casino Heroes made Ars Thanea a big part of Rush plays success and sealed the beginning of effective cooperation. At the end of 2014, once again we were approached to create a new level of this fascinating playground.

Creating the first world of Casino Heroes made Ars Thanea a big part of Rush plays success and sealed the beginning of effective cooperation. At the end of 2014, once again we were approached to create a new level of this fascinating playground.

Creating the first world of Casino Heroes made Ars Thanea a big part of Rush plays success and sealed the beginning of effective cooperation. At the end of 2014, once again we were approached to create a new level of this fascinating playground.

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Short brief of characters description led us to create 21 bad-a** es. Which one is the hardest to defeat? Choose form Greedy Ogre, Wise Consultant or Geeky Tester to only name a few.

Short brief of characters description led us to create 21 bad-a** es. Which one is the hardest to defeat? Choose form Greedy Ogre, Wise Consultant or Geeky Tester to only name a few.

Short brief of characters description led us to create 21 bad-a** es. Which one is the hardest to defeat? Choose form Greedy Ogre, Wise Consultant or Geeky Tester to only name a few.

Short brief of characters description led us to create 21 bad-a** es. Which one is the hardest to defeat? Choose form Greedy Ogre, Wise Consultant or Geeky Tester to only name a few.

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Credits

Credits

Credits

Production: Ars Thanea

Executive Creative Director: Piotr Jaworowski

Art Director: Karol Klonowski
CG Supervisor: Łukasz Skurczyński
Concept Artists: Michał Lisowski, Mikołaj Piszczako, Krzysztof Rosłan
Technical Lead 3D Artist: Łukasz Skurczyński
3D Modeling Artists: Łukasz Skurczyński, Piotr Nowacki, Anna Mierzejewska, Jakub Włodarczyk, Łukasz Wiktorzak, Alchemiq Studio
Lead Shading, Lighting, Rendering Artist: Piotr Nowacki
Shading, Rendering Artists: Paweł Szklarski, Anna Mierzejewska, Jakub Włodarczyk
Texturing Artists: Piotr Nowacki, Paweł Szklarski, Anna Mierzejewska, Jakub Włodarczyk, Łukasz Wiktorzak
Retouch: Marcin Kowalski, Łukasz Wiktorzak, Karol Klonowski
Outsource Manager: Łukasz Skurczyński
Producer: Aleksander Kmiecik
Business Unit Director: Marcin Molski

We would love to keep you updated

We would love to keep you updated

We would love to keep you updated

New York

225 Broadway, 40th Flr
New York, NY 10007, USA
+1 332 331 8730
newyork@arsthanea.com

Warsaw

ul. Wiertnicza 39A
02-952 Warsaw, Poland
+48 530 000 795
warsaw@arsthanea.com

Inquiries

Marta Krol
Head of Production
+48 530 000 795
marta.krol@arsthanea.com

© 2019 Ars Thanea (SYZYGY Group). All rights reserved. Privacy Policy

© 2018 Ars Thanea (SYZYGY Group).
All rights reserved. Legal Stuff.